Everyone. We regret to inform you that we will be shutting down the message boards. The message boards on the forums.ravensoft.com website will be down for an indefinite period of time.
In X-Men Legends II: Rise of Apocalypse, players create, customize and control teams of four mutants from 16 all-time favorite X-Men and classic Brotherhood villains from the Marvel Universe. With the X-Men and Brotherhood fighting side-by-side for the first time, players switch instantly between teammates wielding many more super powers and skills than X-Men Legends, as they overcome obstacles, solve puzzles and defeat more than 100 types of enemies including Lady Deathstrike and the notorious Four Horsemen of Apocalypse. Delivering significant gameplay enhancements over the first title, X-Men Legends II: Rise of Apocalypse challenges players to explore immense, destructible environments set in classic X-Men locations like Genosha and the Infinite Factory, and exotic worldly locales like Egypt and the Savage Lands in both single player and, for the first time ever, online multiplayer action including six multiplayer skirmish modes that offer head-to-head action, fierce battles against enemies, exclusive online content and more!
"I'm writing this open letter to announce my resignation from Raven Software effective Wednesday, June 30th and to let everyone know that this pending departure is both amicable and mutual. What can I say? It's been a hell of a ride.
In the past seven plus years I was fortunate enough to be able to contribute to twelve Raven Software titles alongside the most talented group of people I've ever had the good fortune to work with. I want to thank Raven for giving me the opportunity to start my career in game development and I send out my best wishes to everyone at Raven and Activision for their continued success. I know you'll all do well.
I'm sure the question many of you are asking is "why?" (Then again, maybe you aren't!) Put simply, I've reached a point in my life where it's time for me to move on to new challenges…to take some risks and make some time for a few things I've always wanted to do. I don't deal well with "what might have been" scenarios. That said, there are some shots I need to take and I believe now is the time for me to take them. The way I see it, if I don't do it now, I may never get the chance again."
More details can be found at Kenn's World.
Good luck Kenn!
GameSpy recently had a chance to speak with Raven's own Robert Gee concerning the development of X-Men Legends, the game's numerous features, and why on earth a team generally known for its PC first-person shooters is heading up one of the most important console role-playing games currently in development.
Take a quick look at this brand-new video interview (careful guys, its 200 megs!) and check out GameSpy's preview of X-Men Legends from E32004!
(Source: Ryan O'Donnell at GameSpy)