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General Info

Soldier of Fortune was the first real-world shooter ever produced by Raven. Specially for this project, Raven hired a retired mercenary, John Mullins, as consultant. He's also the character you're playing in the game, taking a world tour in pursuit of a terrorist organization.

Soldier of Fortune was the first game to use the GHOUL system with 26 gore zones on every opponent's body. It was also one of the first 3D shooters featuring hardware acceleration only (no software mode), thus allowing for more special effects than before.

General Info
Release Date: 2000
Publisher: Activision
Platform(s): Win9x/NT
World Type: Real World
Game Type: 3D First Person Shooter
Base Engine: Quake II
Source Code: Not released
System Requirements
CPU Pentium 233 MHz (PII)
RAM 64 MB
Graphics Full OpenGL supported 3D
Disk Space 700 MB
Sound Win9x compabible
CD drive 4x
OS Win9x/NT 4.0-SP5

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