SHADOWCASTER
ShadowCaster is a first persion role-playing
adventure game that allows the player to morph into different
creatures and characters. Traveling through a magical realm, you
battle a horde of undead and daemonic beasts. You can fly, swim
and run through indoor and outdoor environments. You'll travel
through volcanoes, dungeons, caverns, castles and mines. You can
alter shape at will into six different forms, each with their
own abilities. The tactical advantage of some of these forms assists
you in defeating certain kinds of enemies. So, you need to learn
which form that you take on affects best what class of monster.
| General
Info |
| Release
Date: |
1993 |
| Publisher: |
Origin |
| Platform(s): |
DOS |
| World Type: |
Fantasy |
| Game Type: |
3D FPS /
Dungeon RPG |
| Base Engine: |
Enhanced
Wolfenstein (?) |
| Source Code: |
Not released |
| System
Requirements |
| CPU |
Intel 386
SX, ISA arch. |
| RAM |
2 MB |
| Graphics
|
VGA |
| Disk Space
|
8 MB |
| Sound |
SoundBlaster,
MPU-401 |
| CD drive
|
CD audio
capable |
| OS |
DOS 4.0
|
| Credits |
| Steve Raffel
|
Creative
Director |
| Brian Raffel |
Creative
Director |
| Steve Coallier
|
Lead Programmer
|
| Victor Brueggemann
|
Programmer |
| Kurt Schallitz
|
Programmer |
| Carl Stika
|
Programmer |
| Ben Gokey
|
Additional
Programming |
| Rick Johnson
|
Additional
Programming |
| David Stildolph
|
Additional
Programming |
| John Miles
|
AIL Sound
and Music System |
| Marc Shaefgen
|
Music |
| Randy Buck
|
Sound Effects
|
| Brian Pelletier
|
Artist |
| Scott Rice
|
Artist |
| Shane Gurno
|
Artist |
| Jim Sumwalt
|
Artist |
| Wes Taylor |
Raven Technical
Support |
| Tim Moore
|
Raven Technical
Support |
| Michael
Raymond-Judy |
Raven Technical
Support |
| Denis Loubet
|
Cover Art
|
| John Carmack (id Games) |
3D Engine |
|