SHADOWCASTER

 

ShadowCaster is a first persion role-playing adventure game that allows the player to morph into different creatures and characters. Traveling through a magical realm, you battle a horde of undead and daemonic beasts. You can fly, swim and run through indoor and outdoor environments. You'll travel through volcanoes, dungeons, caverns, castles and mines. You can alter shape at will into six different forms, each with their own abilities. The tactical advantage of some of these forms assists you in defeating certain kinds of enemies. So, you need to learn which form that you take on affects best what class of monster.

 

General Info
Release Date: 1993
Publisher: Origin
Platform(s): DOS
World Type: Fantasy
Game Type: 3D FPS / Dungeon RPG
Base Engine: Enhanced Wolfenstein (?)
Source Code: Not released
System Requirements
CPU Intel 386 SX, ISA arch.
RAM 2 MB
Graphics VGA
Disk Space 8 MB
Sound SoundBlaster, MPU-401
CD drive CD audio capable
OS DOS 4.0

 

Credits
Steve Raffel Creative Director
Brian Raffel Creative Director
Steve Coallier Lead Programmer
Victor Brueggemann Programmer
Kurt Schallitz Programmer
Carl Stika Programmer
Ben Gokey Additional Programming
Rick Johnson Additional Programming
David Stildolph Additional Programming
John Miles AIL Sound and Music System
Marc Shaefgen Music
Randy Buck Sound Effects
Brian Pelletier Artist
Scott Rice Artist
Shane Gurno Artist
Jim Sumwalt Artist
Wes Taylor Raven Technical Support
Tim Moore Raven Technical Support
Michael Raymond-Judy Raven Technical Support
Denis Loubet Cover Art
John Carmack (id Games) 3D Engine