Master Code to enable cheats: "HelpUsObi 1" or "devmapall" (both without quotes).
| CHEAT CODE | CHEAT DESCRIPTION |
| GOD | Toggles 'GOD' mode on and off. |
| GIVE ALL | Gives all weapons, max ammo and max inventory items. |
| GIVE AMMO | Replenishes your ammunition. |
| GIVE HEALTH | Replenishes your health. |
| GIVE ARMOR | Replenishes your shields. |
| GIVE INVENTORY | Replenishes your inventory supply. (multi-player only, SP has no inventory...) |
| GIVE FORCE | Replenishes your force pool. |
| NOCLIP | Toggles NoClip mode, which can make you fly thru walls. |
| NOTARGET | Makes you invisible to enemies, they can still hear you, however. |
| MAP (or DEVMAP) | Switch to specified map, devmap switches to specified map and enables cheats for that map only. |
(using 0 disables this force power)
It is not recommended to change the force power levels. It will most likely give you problems sooner or later in the game.
| CHEAT CODE | CHEAT DESCRIPTION |
| SetForceAll <0-10> | Sets all force powers to the specified level. |
| SetSaberAll <0-10> | Sets all saber skills to the specified level. |
| SetForceGrip <0-10> (Dark) | Sets 'Force Grip' to its specified level. |
| SetForceRage <0-10> (Dark) | Sets 'Force Rage' to its specified level. |
| SetForceDrain <0-10> (Dark) | Sets 'Force Drain' to its specified level. |
| SetForceLightning <0-10> (Dark) | Sets 'Force Lightning' to its specified level. |
| SetForceHeal <0-10> (Light) | Sets 'Force Heal' to its specified level. |
| SetForceAbsorb <0-10> (Light) | Sets 'Force Absorb' to its specified level. |
| SetForceProtect <0-10> (Light) | Sets 'Force Protect' to its specified level. |
| SetForceMindTrick <0-10> (Light) | Sets 'Force Mind Trick' to its specified level. |
| SetForceJump <0-10> (CORE) | Sets 'Force Jump' to its specified level. |
| SetForceSense <0-10> (CORE) | Sets 'Force Sense' to its specified level. |
| SetForcePush <0-10> (CORE) | Sets 'Force Push' to its specified level. |
| SetForcePull <0-10> (CORE) | Sets 'Force Pull' to its specified level. |
| SetForceSpeed <0-10> (CORE) | Sets 'Force Speed' to its specified level. |
| SetSaberOffense <0-10> (CORE) | Sets 'Saber Offense skill' to specified level. |
| SetSaberDefense <0-10> (CORE) | Sets 'Saber Defense skill' to specified level. |
| SetSaberThrow <0-10> (CORE) | Sets 'Saber Offense Throw' to specified level. |
| addsaberstyle (type) | Adds the specified saber style to your current lightsaber(s) *1 |
| CHEAT CODE | CHEAT DESCRIPTION |
| G_SaberPickupUpableDroppedSabers <1-0> | Allows you to pickup dropped sabers. (1 = on, 0 = off) |
| G_SpSkill <#> | Allows you to change difficulty scale. *2 |
| sabercolor [1-2] [color 1] [color 2] | Allows you to modifiy your saber colors. *3 |
npc spawn | Allows you to spawn a NPC. Valid
NPCs.
| |
| cg_DrawHud <0-1> *A | 0 turns off the hud, 1 turns it back on. |
| cg_DrawGun <0-1> *A | 0 turns hides your gun, 1 shows it again. |
| cg_DrawCrosshair <0-1> *A | 0 turns off the crosshair, 1 turns it back on. |
| * 1 | valid saber styles: |
| * 2 | You will need to do a quick save and quick load
for changes to take affect, or wait until you finish the current level. 0 = Padawan 1 = Jedi 2 = Jedi Knight 3 = Jedi Master 4+ = Increases difficulty. |
| * 3 | 1 will modify the color in your right hand. or
saber staff. 2 will modify the color in your left hand. If you wish to modify your saber-staff, use: sabercolor 1 (color 1) (color 2) Valid colors: green, blue, yellow, orange, purple and red. |
| * A | If you bind them as "toggle ......" and assign them to keys right next to each other (example; 1-2-3) it makes it alot easier to take a screenshot with nothing in the way. |
This code will allow you to change lightsabers at ANY time.
saber
If you want a single lightsaber (for whatever reason ), use only single_# for
If you want 2 lightsabers, use single_# for BOTH
If you want a dual lightsaber, use dual_# for
So if I want to have 2 lightsabers, I would use: saber single_1 single_1
Here is a list of possible variables, the difference between the numbers is simply colors... If you want to make it easier on yourself, use the 'sabercolor' cheat code...
| single_1 | single_3 | single_5 | single_7 | single_9 | dual_1 | dual_3 | dual_5 |
| single_2 | single_4 | single_6 | single_8 | single_10 | dual_2 | dual_4 | ---------- |
^^ This code (saber) seems to cause problems with saved games. please let me know if you experience this issue, if not.. then its just me... what rotten lucky.
A small trick to give you alot more force use time.
bind [KEY] "+useforce;give force;" where [KEY] is your 'use force' key.
You can also use it for your quick force power keys. Let's pretend that force push is bound to the Q key... If I want to have an unlimited force pool when I use Q, then I would do this:
bind Q "force_throw;give force;"
If you keep your the key pressed, then you will never run out of force pool, until you press another key.
This is basicly the same trick as above, but with the information changed...
BIND MOUSE1 "+attack;give ammo;give force;"
BIND MOUSE2 "+altattack;give ammo;give force;"
This will make it so that whenever you let go of the mouse buttons, your ammo and force pool will be replenished. Great for those weapons that eat up 90% of your ammo in one shot.
Long walk ahead of you? Have been running around in circles for hours?
Why not hitch-hike on a taun-taun? Or how about a swoop bike?
npc spawn vehicle tauntaun will spawn a Taun Taun (that creature Han
and Luke slept in on Hoth...)
npc spawn vehicle swoop will spawn a swoop bike... very very hard to
control and extremely fast.
Those are the only ones that are pilotable.. there's a rancor but he's so tall and.. well.. its hard to see from high up there.
Ok, this would work best in multiplayer, but it works in Single Player also... These commands allow you to perform several unique animations based on your type of saber (single, dual or saber staff).
how to use: bind [KEY] [TAUNT]
Avaliable taunt commands:
bow (turns off your saber(s) and bow like a ninja)
meditate (you sit on the ground... all you can see is your head...)
gloat (unique to each saber type)
taunt (unique...)
flourish (unique)
So if I want to use the "gloat" taunt with X, I would use bind X gloat in the console.