RavenGames.com Forums  

Go Back   RavenGames.com » Star Wars Jedi Knight II: Jedi Outcast

Notices

Want to be rid of these ads, become Premium or No-Ad
the Force Navigation
·  JK2 Home
    »  Storyline
    »  Backstory
    »  Characters
    »  Enemies
    »  Weapons
·  Help…
·  Cheats
·  Walkthrough
·  Press & (P)Reviews
·  Downloads

Get your Game
Star Wars Jedi Knight II: Jedi Outcast @ Amazon
(click to get your copy)
Star Wars Jedi Knight II: Jedi Outcast Xbox @ Amazon
(click to get your copy)
Get your games at Game.co.uk

» Online Users: 28
0 members and 28 guests
No Members online
Most users ever online was 295, 11-14-2006 at 09:40 PM.
Game InformationStar Wars Jedi Knight II: Jedi Outcast info
Star Wars Jedi Knight II: Jedi Outcast

Product Information

Several years have passed since Kyle avenged his father's death and saved the Valley of the Jedi from Jerec and his band of Dark Jedi. Allowing his Force powers to languish for fear of falling to the Dark side, Kyle set aside his lightsaber, vowing never to use it again. But when a new and menacing threat to the galaxy emerges, Kyle knows he must reclaim his past in order to save his future.

Star Wars® Jedi Knight® II: Jedi Outcast™ is being developed in partnership with Activision's critically acclaimed developer Raven Software. Players assume the role of Kyle as they employ a unique mix of weapons, Force powers and your lightsaber in both single- and multiplayer modes.

Key Features

Expanded and enhanced use of the lightsaber features a slew of attack and defense moves

Tap into the powers of the Force including Jump, Push, Jedi Mind Tricks and more

Employ combat or stealth, depending on the situation. When a fight is necessary, be at the ready with an arsenal of weapons: stun baton, Bryar blast pistol, blaster rifle to name but a few

Explore breathtaking Star Wars locales--Cloud City, the Jedi Academy on Yavin 4, Nar Shaddaa, the smugglers' moon--plus some never-before-seen locations

Multi-player options including, deathmatch, saber-only deathmatch, and team capture the flag

Developed in conjunction with the critically acclaimed Raven Software using a modified Quake III Team Arena engine

 

Publisher: Lucas Arts
Developer: Raven Software
Release Date: March, 2002
Platforms: · Xbox™ video game and entertainment system from Microsoft
· Windows® 9x/NT PC
World type: Sience Fiction
Game type: 3D action/shooter
Base Engine: Quake 3 Team Arena
ESRB Rating: Rated Teen Teen, Voilence
Overal PEGI Rating: PEGI - 12+ PEGI - Violence

 

With Credits to the following Ravenites:

Project Leads Steve Raffel and Kevin Schilder
Creative Director Brian Raffel
Design Lead Christopher Foster
Asst. Design Lead Michael Raymond-Judy
Art Lead Les Dorscheid
Animation Lead Brian Shubat
Programming Lead James Monroe
Lead Game Programmer Michael Chang Gummelt
Sound Lead Kevin Schilder
Project Administrator Project Administrator
Director of Product Development Mike Crowns
Administrative Assistant Annette Vee Bushaw
Animation Culligan Roberts
Eric Turman
Additional Animation Robert Gee
Art Kim Lathrop
Jeff Moy
Mark Nelson
Andrew Trabbold
Additional Art Additional Art
Level Design Mike Schulenberg
Stu Wiegert
Additional Level Design Eric Biessman
Programming Bob Love
Jeff Dischler
Technology and Tools Dave Blumenthal
Ste Cork
Gil Gribb
Game Design and Story Raven Software and LucasArts

 

RavenGames Network sites
RavenGames.com Games sites
(sorted by year & release)
2005 Quake 4
1997 Hexen II
1996 Necrodome
1995 Hexen
1994 Heretic
1994 CyClones

Link-2-us
RavenGames.com - Your hub for all Raven's games
RavenGames.com - Your hub for all Raven's games

Want to be rid of these ads, become Premium or No-Ad

All times are GMT +1. The time now is 09:07 PM.


Powered by vBulletin® Version 3.8.5
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
© 1999 - 2010 RavenGames.com Network.
Page generated in 0.26713 seconds with 15 queries