Heretic

Walkthrough And Strategy Guide

by RambOrc

The Great Hall (E2M7)

 

From the start point, walk down the stairs to the first terrace and grab the Crossbow. From this point, look down in the direction of the 2nd terrace. You'll see a switch in the rock wall. Aim and jump down, hit the switch, then run toward the gate. You'll be able to climb up on the coffin and thus enter the building.

     
 

Once in there, turn left and go through the door. Continue straight on and enter the next door as well. Run to the other end of this room and hit the switch, then turn around and grab the Yellow Key.

After you clean out the room, you might want to do some jumping around to collect the goodies from the wooden structures.

     
 

Get out of this room through the door you entered it and turn left, go through the door, then turn left again and pass through the Yellow Door. There's a switch in there, hit it and get back to the room where you got the Yellow Key.

A new door opened. Watch out for the SabreClaws, then take the right ledge and walk along it until you see an opening on your right.

     
 

Run up the stairs. While you walk in that direction, a platform lowers for a short time. Just ride it up for the wall switch, grabbing the Dragon Claw in the process.

Cross over to the other ledge, and enter the small room on your right and grab the Green Key.

     
 

Time to go down the stairway into the large corridor. Walk to the Blue Door, then turn back. Platforms are raising and lowering on these ends of both ledges. Take the right hand one. There is a small cave on your right with good stuff in it. An elevator brings you back to the ledge.

     
 

Walk to the other end of the ledge and look down. If you aim carefully, using the run key you should be able to jump unto the lower ledge. Behind the central relief is a secret room, push the panel to open it.

     
 

Go to the elevator of the other ledge and get up there. Through an opening you can access the room where you got the Dragon Claw. Cross to the other side of the room and exit through a similar opening.

Besides a couple of SabreClaws, there's also an Iron Lich and a Ring of Invulnerability in that room.

     
 

Get back to the room where you found the Yellow Key. A new corridor is revealed, follow it for a couple of Time Bombs and Mace Spheres.

This corridor takes you back to the first hall of the building, with the Green Door on your left. Perfect.

     
 

Enter through the Green Door, cross to the other door on the far right side, and grab the Blue Key. Return to the previous room where a small alcove is revealed with a wall switch. Hit it and see a wall section raise to give you access to the cave you could saw through the bars from where you got the Blue Key.

     
 

It's a good idea to activate either the Wings or the Ring as walking around in lava is not exactly a good idea, especially when WereDragons are blocking your way. On a small island, you'll find the Phoenix Rod.

Exit the cave on the far side, out into the start area. Look on your left for a ledge with the Shadowsphere. Grab it, then get back to the Blue Door.

     
 

Passing through a short corridor, you emerge in the Great Hall at last. Walk up to the throne and throw the switch, the exit door at the other end of the hall opens and through the body of a Disciple you can exit the map. Don't forget to grab that Urn just beside the exit door.

 

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Heretic