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Open the shutters and brace yourself for a tricky run.
Speed down the ice to the other end of the courtyard, dodging the gargoyles
and weredragons and grabbing the ammo along the way. Once on the other
side, enter the building. Step on the ice, turn around and grab the Gauntlets
from the alcove that opens for a short time.
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Related to the point you entered the building, turn right
and enter the maze at the 1st opening. At every turn take the right one
and you'll get a Crossbow within seconds. Your best bet is now to remain
in the maze, running around, collecting all ammo and health and disposing
of the enemies along the way.
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Once things calmed down somewhat, grab the yellow key
now (unless you stumbled upon it already by running around earlier). Exit
the maze and make short work of any monsters in both the building and
in the courtyard you came from. Time Bombs work pretty well against Sabreclaws.
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Between the yellow and the blue door, open the mural.
Armor is always good and the Morph Ovum will be fun later on.
Open the Yellow Door. When you step through the door,
a hidden alcove behind you opens up for a short time, revealing a Bag
of Holding. Just what you needed.
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Beyond the yellow door, watch out for the Disciples.
Don't miss those Wings of Wrath. From this room, exit through the left-hand
passage. After a couple of steps, you'll notice a small cave on your left.
If you enter it, part of the wall will be lowered, giving you a shortcut
to the 1st courtyard. Ignoring that, enter the smaller cave on your right
and get the Shadowsphere.
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Clean out the upper level of the area first, stocking
up your ammo. Once ready to take out the Sabreclaw horde in the pit, activate
the wings and make short work of the beasties. If you still have some
time bombs left, you can drop it over them as well. If you warped directly
to this level, you'll be most probably low on ammo for the only weapons
you already have, so it's time to activate that Morph Ovum, revealing
the true nature of your enemies (they're all chickens).
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Before the Wings give out, you should be able to fly
into the 2 crevices where there's no ice but a poisonous liquid. Grab
the Quartz Flasks and enter the teleport room in the middle of the pit.
First grab the green key, then enter the teleport. It'll take you to the
ledge just behind the Yellow Door, giving you access to the Dragon Claw
(to which you've collected a nice amount of ammo already).
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Make your way to the Green Door (don't forget the usual
crevice, this time with a Tome of Power). Clean out the upper floor, then
descend the stairs. Time to activate that Shadowsphere (makes it much
harder for your enemies to hit you) and also the Tome. Switch to your
Gauntlets, and start sucking off the energy from everything in sight (in
such a cramped space, adding to your life force all the time from that
of your foes you've got a much better chance to stay alive than just by
shooting around). In the room on the right among half a dozen Weredragons,
you'll find the blue key (you have to use the teleport in the central
room to reach this one).
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Leaving nothing but a pile of steaming corpses in your
wake, climb the stairs again. There's a new opening in the wall, leading
back to the 1st courtyard. Halfway on the right side there's a small cave.
Get inside for a Hellstaff.
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By exiting the cave, you'll see a lighter section of
the opposing wall. Open it and show the Disciples the true power of a
Hellstaff. Your reward is the Phoenix Rod.
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Time to open the Blue Door. In the usual alcove, there'll
be a Ring of Invulnerability. If you're low on ammo or health or whatever,
you are welcome to use it, but you won't really need it. Just wade through
the flock of golems with either the crossbow or one of your fast-fire
weapons.
Descend the stairs, ready your Hellstaff and enter the
small alcove at the other end. That Disciple won't stand a chance. Throw
the switch and ready your Phoenix Rod.
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If you're as fast as any decent warrior, that stupid
metal head won't even have time to unleash a spell before giving out a
loud "bang!" sound and falling over. Grab the Urn and enter
the teleport leading to the next map.
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