Heretic

Walkthrough And Strategy Guide

by RambOrc

The Labyrinth (E2M6)

 

Open the shutters and brace yourself for a tricky run. Speed down the ice to the other end of the courtyard, dodging the gargoyles and weredragons and grabbing the ammo along the way. Once on the other side, enter the building. Step on the ice, turn around and grab the Gauntlets from the alcove that opens for a short time.

     
 

Related to the point you entered the building, turn right and enter the maze at the 1st opening. At every turn take the right one and you'll get a Crossbow within seconds. Your best bet is now to remain in the maze, running around, collecting all ammo and health and disposing of the enemies along the way.

     
 

Once things calmed down somewhat, grab the yellow key now (unless you stumbled upon it already by running around earlier). Exit the maze and make short work of any monsters in both the building and in the courtyard you came from. Time Bombs work pretty well against Sabreclaws.

     
 

Between the yellow and the blue door, open the mural. Armor is always good and the Morph Ovum will be fun later on.

Open the Yellow Door. When you step through the door, a hidden alcove behind you opens up for a short time, revealing a Bag of Holding. Just what you needed.

     
 

Beyond the yellow door, watch out for the Disciples. Don't miss those Wings of Wrath. From this room, exit through the left-hand passage. After a couple of steps, you'll notice a small cave on your left. If you enter it, part of the wall will be lowered, giving you a shortcut to the 1st courtyard. Ignoring that, enter the smaller cave on your right and get the Shadowsphere.

     
 

Clean out the upper level of the area first, stocking up your ammo. Once ready to take out the Sabreclaw horde in the pit, activate the wings and make short work of the beasties. If you still have some time bombs left, you can drop it over them as well. If you warped directly to this level, you'll be most probably low on ammo for the only weapons you already have, so it's time to activate that Morph Ovum, revealing the true nature of your enemies (they're all chickens).

     
 

Before the Wings give out, you should be able to fly into the 2 crevices where there's no ice but a poisonous liquid. Grab the Quartz Flasks and enter the teleport room in the middle of the pit. First grab the green key, then enter the teleport. It'll take you to the ledge just behind the Yellow Door, giving you access to the Dragon Claw (to which you've collected a nice amount of ammo already).

     
 

Make your way to the Green Door (don't forget the usual crevice, this time with a Tome of Power). Clean out the upper floor, then descend the stairs. Time to activate that Shadowsphere (makes it much harder for your enemies to hit you) and also the Tome. Switch to your Gauntlets, and start sucking off the energy from everything in sight (in such a cramped space, adding to your life force all the time from that of your foes you've got a much better chance to stay alive than just by shooting around). In the room on the right among half a dozen Weredragons, you'll find the blue key (you have to use the teleport in the central room to reach this one).

     
 

Leaving nothing but a pile of steaming corpses in your wake, climb the stairs again. There's a new opening in the wall, leading back to the 1st courtyard. Halfway on the right side there's a small cave. Get inside for a Hellstaff.

     
 

By exiting the cave, you'll see a lighter section of the opposing wall. Open it and show the Disciples the true power of a Hellstaff. Your reward is the Phoenix Rod.

     
 

Time to open the Blue Door. In the usual alcove, there'll be a Ring of Invulnerability. If you're low on ammo or health or whatever, you are welcome to use it, but you won't really need it. Just wade through the flock of golems with either the crossbow or one of your fast-fire weapons.

Descend the stairs, ready your Hellstaff and enter the small alcove at the other end. That Disciple won't stand a chance. Throw the switch and ready your Phoenix Rod.

     
 

If you're as fast as any decent warrior, that stupid metal head won't even have time to unleash a spell before giving out a loud "bang!" sound and falling over. Grab the Urn and enter the teleport leading to the next map.

 

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Heretic