Heretic
Walkthrough And Strategy Guide
The Citadel (E1M5)
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You start looking at a bridge. Instead of crossing it,
turn left and circle around the block. After turning the first corner
and proceeding somewhat more than half the length of the block, you'll
see a staircase on your right. Run up the stairs, then turn left until
you reach a door.
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Instead of opening the door, turn around. You'll see
a long ledge, use your run key to jump over. At the end of the ledge,
turn right and behind a column you'll find the Yellow Key.
Jump down towards the river, and cross to the other block.
You'll see several doors marked with a statue holding a yellow orb. 2
of these doors face each other at the middle of the building. Dart over
and enter the room behind the left-hand one of these doors.
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Throw the switch in there, then race up the stairs and
tag along the corridor until you reach a dead end with a Crossbow. Grab
it and get back outside. Now you're sufficiently armed to get rid of all
that howling annoyance out there.
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After you cleaned up some, enter the room behind the
other one of the previously mentioned Yellow Doors. Behind the door, turn
left, walk up the stairs, then turn left again. You'll see the Green Key
at the end of a narrow ledge. Run over and grab it, watching out for those
Disciples on the battlements.
After grabbing the Green Key, look down on your right
and aim for the well with the Tome of Power in it.
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Get back to the start point at the bridge. There are
2 new stairways leading up to a Green Door each. Enter on either side,
bust the Undead Warrior and throw the switch. Your way leads down into
an underground passage filled with critters (well, not for long, not any
more).
Further down the passage you'll see an alcove. When walking
into it, an exit is revealed, leading back to the courtyard you have been
running around this far. You should rather walk down the underground passage
to the second alcove, it leads out into a new courtyard.
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Once you come up, you'll see a pool before you, a building
on one side and the battlements separating the 2 courtyards on the other
side (which is on which side depends on which of the 2 underground passages
you took). Cross the pool, after its end there's a stone precipice of
the battlements, under which in a small alcove the Blue Key resides. Grab
it and cross to the far side of the large building complex (either through
or around it). On the other side is the Blue Door.
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Behind the Blue Door you'll find a room filled with water,
and 2 staircases leading up. Walk up to the top. You'll see an elevated
pool with the Wings of Wrath in it, jump over to get it. With their help,
you can easily collect all the goodies from the windowsills in this room.
After that, you can either leave the map through the exit door (be prepared
for a Disciple or two), or get back for some more carnage, there are still
a lot of critters to finish off and some goodies to get. With the Wings,
you can make some shortcuts, but basically all places high above are reachable
through other means in this map.
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