Secrets
Episode 2: Hell's Maw
E2M1: The Crater
1. 3 [fc740000, 8870000] (-908, 2183) The room southwest of the starting room has a secret door on a
brightly lit portion of the wall, just north of the entrance.
Inside you will find ammo, a shield, and a tome.
2. 19 [fc600000, 2840000] (-928,
644) The last room (the one with the green door) has a pathway over
the slime. In the slime north of the pathway is a secret door
just to the right of the green key. Look for some strange texturing
near the floor. In it, you will find a mystic urn; it's not an
official secret, though. Halfway along the pathway through the
slime is a trigger line that opens some secret doors. Walk along
the pathway, and then walk back west to the pillar just to the
left of the entrance. Behind it you will find a secret door to
the southwest room. Walk through the door, and then look on the
wall to your south for a newly opened door to a room with a bag
of holding and a hellstaff (#2).
E2M2: The Lava Pits
1. 127 [3c00000, 1cb0000] (960, 459) In the southeast is a room with two wedge-shaped lifts west of
a river of slime. (At the east side of the river is a pit with
a lot of goodies, BTW.) Go to the top of one of the lifts and
get all the stuff up there. When you're done, stand in the middle
of the western ledge and jump off to the west. This will open
a door to your south, at the edge of the dark area; through the
door you will find a shadowsphere (#1). Watch your back, though.
2. 31 [3e00000, 8190000] (992, 2073)
3. 46 [7600000, 5300000] (1888, 1328) To the east of the green door is a staircase leading to a room
with strange lighting on the floor. In the northwest corner of
this room is a secret door to a room with ammo and a hellstaff.
In the northeast corner of the strangely-lit room is a staircase
leading down to a ledge overlooking the room with the river of
slime. In the northeast corner of this room is a blue tapestry.
This marks a secret door leading to a tome, a quiver, and an egg.
4. 5 [2830000, 6110000] (643, 1553) The exit room has a secret door in the southeast corner; the door
is opened by the same switch that reveals the exit teleporter.
The door leads to a room with ammo and a bag of holding (#4).
There is also a door to the south which leads to a teleporter
to the river room.
5. 140 [fe990000, 3420000] (-359,
834) After you get #4, a door will open south of the lava lake in the
west. This leads to a room with an ironlich (#5), an enchanted
shield, and an urn.
E2M3: The River of Fire
No official secrets. The switch behind the
blue key lowers two platforms with some goodies on them at the
bottom of the two lavafalls (for lack of a better word) down the
west and east steps from your starting point. One platform has
a phoenix rod, and the other has an urn.
E2M4: The Ice Grotto
1. 207 [1ae0000,fda80000] (430, -600) In the middle of the starting area, along the boundary between
the annoying ice and the lava, you will find a niche with a low
ceiling, southeast of the egg. In it, you will find a crossbow.
Entering the niche will open an area to the north containing a
tome (#1).
2. 112 [3280000,ef440000] (808, -4284) Just past the blue door is a trigger line which opens a door to
the secret exit. After opening the blue door, walk down the first
few steps and then come back (or clear out that area if you want,
but don't take the exit you find there). Go get the wings if you
haven't already; they're in the room northeast of the little pillar
that had the torch on it; the door to this building opens when
you get the blue key. After getting the wings, a door will open
revealing a teleporter in the northeast part of the blue key building
(just south of the building with the wings). This will teleport
you back up to the ramparts overlooking the starting area. (I
suppose you could just use the wings if you want.) Jump down to
the southeast and go through the yellow door. In the south part
of the room is an open door leading to a short hallway (#2) which
takes you to the exit to level 9. By the way, the teleporters
in this room take you up to the towers west and east of the entrance.
The south end of each tower overlooks a stained glass window which
has a fire orb on it; jump down to get it.
E2M5: The Catacombs
1. 140 [f8010000,fbb70000] (-2047,
-1097) On the east side of the map is a series of waterfalls leading
down to a room with an ironlich. Just before you jump down into
this room, you will see a switch to your north. Hit the switch,
then jump down and take one of the teleporters that just lowered.
This will take you to the northeast corner of the room. West of
you is an opening to the north, leading to an area with mace spheres
and a tome (#1).
2. 206 [f7a00000, 1500000] (-2144,
336) Behind the green door you will find a staircase with six pictures
of cloaked figures on either side. The middle one on the right
(the one that blinks) conceals a secret door to a niche with an
inferno orb. Once you get it, the other five pictures will open
to reveal niches containing various other goodies and monsters.
3. 87 [fa000000, 3e00000] (-1536,
992) At the top of the steps past the green door is a platform with
steps to the north and south of it. At the bottom of the north
set of steps is another secret door concealed by a picture of
a cloaked figure. Behind this door is a teleporter to a small
area with a phoenix rod (#3) and an enchanted shield; behind the
shield is a secret door to an area with some ammo and a bag of
holding. On the east side of this area is a switch which lowers
a lift (actually a waterfall) that takes you up to the top of
the series of waterfalls on the east side of the map. (Actually,
you can get into the room with the bag from the east side, too;
just hit the switch to lower the waterfall, jump down, and walk
west. You can't open the secret door to #3 from that side, though.)
4. 32 [fa070000,fe400000] (-1529,
-448)
5. 25 [fc690000,f9700000] (-919,
-1680) West of the platform with the blue key is a small area with wings
and some mace spheres (#4); just jump across to the opening. Then
jump down into the slime. (Now would be a good time to use the
ring of invincibility.) Then run south and go through the opening
to the southwest. In it, you will find ammo, a hellstaff (#5),
a ring of invincibility (to replace the one you just used?), and
various monsters. There is also a teleporter back to the starting
area. 6 63 [fe3f0000,ff630000] (-449, -157) After getting the
green key, go back to the top of the series of waterfalls at the
east end of the map. Jump down to the area below the first waterfall.
North of the yellow door you will see a door which opened after
you hit the switch behind the yellow door. Through this door is
an area with some ammo and a tome. Also, if you got the green
key, there will be an opening to an area with more ammo and a
chaos device (#6).
The starting area has a dragon claw in it.
Go up the first set of steps leading north, and then jump down
to the southeast.
E2M6: The Labyrinth
1. 242 [fe2a0000, 560000] (-470,
86)
2. 233 [7560000, 1560000] (1878,
342)
3. 65 [8560000,f82a0000] (2134, -2006)
4. 37 [ff2a0000,f72a0000] (-214,
-2262) In each of the four corners of the area surrounding the maze,
you will find a small area with a door and a picture of a cloaked
figure. When you walk through the door (or, in the case of the
northwest one, out into the ice hallway surrounding the maze)
the cloaked figure will raise up to reveal a secret room. The
northwest one contains gauntlets (#1); the northeast one contains
a bag (#2); the southeast one contains a ring of invincibility
(#3); and the southwest one contains a tome (#4).
5. 151 [7880000,fca00000] (1928,
-864) In the hallway east of the maze is a picture of a figure wearing
a loincloth; this picture conceals a secret door to an egg and
a shield.
6. 21 [ff060000,f6180000] (-250,
-2536)
7. 30 [fd150000,f64e0000] (-747,
-2482) South of the blue key is a teleporter. When you take the teleporter,
a secret door will be opened, south of the green door, on the
west wall. This area (#6) leads back to the area near the start;
it contains ammo and an enchanted shield. At the west end of this
area is a bright patch of wall; walk up to it, and it will open
to reveal a disciple or two and a phoenix rod (#7).
E2M7: The Great Hall
1. 30 [f7780000,f5890000] (-2184,
-2679) In the south area of the map is an area with some crates. In the
northeast corner is a staircase leading down to the north; when
you get to the bottom of it, a door will open to the west of the
crates room; behind it you will find ammo, health, and time bombs
(#1).
2. 156 [fbdc0000,f8800000] (-1060,
-1920) The blue door room has two ledges to the north and south; each
one has a lift on the east side. Go up the south lift, and go
to the west end of the ledge. Stand back a bit, and then walk
west over the side; you should land on the ledge on the west side
of the room. The west wall is a secret door to an area with ammo
and a tome (#2).
3. 72 [11b0000,f30b0000] (283, -3317) The south ledge of the blue door room has an opening to the south;
when you walk through it into the next room, a door will open
on the south side of it. Go through the door; you'll find ammo
and a ring through there (#3).
4. 106 [f8c70000, d50000] (-1849,
213) Getting the blue key opens a door to a small area west of the
green door. Hit the switch in this area; it will open a door to
the northeast, which leads down to a slimy area to the north,
where you'll find ammo, a phoenix rod (#4) and an enchanted shield.
There is also a path to the east which leads to the area just
northwest of the starting point. There is a switch there which
lowers a lift which takes you back up to the start; on top of
the switch is a shadowsphere.
E2M8: The Portals of Chaos
1. 34 [f3d00000,ff000000] (-3120,
-256) In the west area of the map is a platform with a crossbow. Get
the crossbow, and then walk behind the wall to the west of it.
There you'll find a chamber with mace spheres, wings, urn, and
an enchanted shield (#1).
2. 73 [b000000,ff130000] (2816, -237) In the south area of the map is a platform with a dragon claw;
get it. Then go northeast to the east part of the map, and go
behind the wall; there, you will find mace spheres, a chaos device,
a shadowsphere, and a bag (#2).
E2M9: The Glacier
1. 170 [ffbf0000,fcdf0000] (-65,
-801) From the start, go down the first three sets of steps, then back
up two sets, then walk into the area to the west. There you will
find a quiver and a bag.
2. 97 [800000, abd0000] (128, 2749) In the north area of the map is a large ice "staircase". The north
side of the room has three stained glass windows. Walk up to one
of them, and they will open to reveal lots of goodies (#2).
3. 68 [fd400000, 4b00000] (-704,
1200) Southwest of the ice staircase is a stained glass window. Standing
on the staircase, you can run southwest and land on the edge of
it. When you do, the window will open, revealing an ironlich and
a possible mace (#3).
4. 93 [600000, e050000] (96, 3589) After you get the yellow key, don't get the teleporter to the
east; instead, jump down and go through one of the doors in the
northeast and northwest corners of the room. Hit the switch back
there, then go to the northwest corner of the area, jump down
into the passage, where you see the banner, and take the teleporter
at the end of the passage. Here you will find a tome, wings, arrows
(#4), and a teleporter back to the starting room.
5.
162 [1a00000,fa600000] (416, -1440) Go through the green door, walk to the south end of the
hallway, then walk west to the other hallway; just to the northwest
is a secret door, on the west wall, right by the step. Walk up
to it, and it will open to reveal a ring of invincibility (#5).
6. 33 [2800000, 1400000] (640, 320) Go through the green door, walk to the south end of the hallway,
then walk to the north end of the passage to the west; this passage
ends at an urn. Walk east of the urn, and then walk up to the
north wall to reveal a hellstaff (#6).
7. 64 [3a00000, 3e00000] (928, 992) The room on the east side of the map, the room with the lava pool,
has a secret door in the northwest corner, south of the stairs,
between the skulls on poles. Behind it is a teleporter to a small
room; the south side of the room has a secret door to a room with
a phoenix rod (#7). The north side of the room has a secret door
to the ice staircase room. There is also a teleporter to a small
room. This room has a secret door on the east side to the lava
pool room; it also has a tome in multiplayer mode.
8. 145 [ff090000,fa080000] (-247,
-1528)
9. 134 [9700000,fe600000] (2416,
-416) After you enter the exit room, a secret door will open to the
south, revealing two teleporters. The west one goes to a room
with ammo and a map (#8); the east one goes to an area east of
the lava pool, with an urn (#9) and health and ammo.
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