Secrets
Episode 1: City of the Damned
E1M1: The Docks
1. 6 [21c0000,fc6d0000] (540, -915) In the southeast corner of your starting room, behind the barrels,
is a secret door (hit the space bar on the light patch of wall)
containing a gargoyle and a silver shield.
2. 44 [f88a0000,fcbc0000] (-1910,
-836) Behind the yellow door is a hallway which leads west to a corner
leading north. If you walk up to the southwest part of the corner,
a door will open revealing gauntlets.
3. 15 [fd5c0000,fed30000] (-676,
-301)
4. 24 [b00000, 4d40000] (176, 1236) In the area behind the yellow door is a circular area with a switch
on a ledge to the north of it. Just to the north of the switch
is a secret door (under the low ceiling) leading to a crossbow
(#3) and a tome. Hitting the switch opens the door to the south
of the circular area, as well as a door south of the windowed
area to your north. The door leads to a teleporter which takes
you to the lake north of that area. There is a golem standing
by the teleporter exit, so be careful. Out on the lake you will
find some goodies and some warriors guarding a bag of holding.
The teleporter to the east (#4) gets you out of the lake.
E1M2: The Dungeons
1. 83 [2580000,fb550000] (600, -1195) South of the central area is a door which has three other doors
behind it. Just to the right of the last door is a secret door
which leads to a tome; also, it provides a convenient way to kill
the warriors who would otherwise be throwing stuff at you from
behind a one-way wall.
2. 96 [5a00000, 600000] (1440, 96) In the southeast is a room with seven pillars in it. To the west
of the pillars is an area with a switch that opens a door (#2)
east of the yellow key, which leads to a staircase with lots of
monsters on it. When you reach the bottom of the staircase, a
dragon claw is revealed to the southwest. Be careful of the ceiling
when getting it, though.
3. 32 [fe9a0000,fbe00000] (-358,
-1056) On the west side of the courtyard behind the yellow door is a
dark patch of wall. This is a secret door which leads to a shadowsphere
and health, and some gargoyles.
4. 47 [fe100000,fe490000] (-496,
-439)
5. 38 [ff1a0000,fde70000] (-230,
-537) South of the slime pit is a small room with some warriors in it.
Behind the warriors is a secret door which leads to some time
bombs and a map (#4). As you return from getting the map, you
will be attacked by some golems who were hiding behind a newly
opened door. East of this door is another secret door which leads
to the gauntlets (#5).
6. 190 [1600000, 50c0000] (352, 1292) In the northwest area of the map is a long stairway that leads
east and curves around to the southwest. At the point where it
starts to curve around is a dark area; southwest of this area
is a secret door which leads to some wings (#6). At the top of
the staircase is a door to a room with some orbs; as you enter
the room, doors will open on either side revealing some monsters.
In the middle of the south wall is a secret door leading to a
staircase with a bunch of goodies just out of reach. Near the
bottom of the staircase is a trigger line which lowers a lift.
If you get on the lift and wait for it to go back up, it will
take you to the ledge with the goodies on it. The trigger line
which lowers the lift also lowers the high platform behind the
yellow door; this platform contains a quartz flask and a quiver
of arrows. You can also use the wings to get these goodies.
7. 161 [5310000, 75a0000] (1329,
1882) As you get the blue key, a lot of monsters are revealed, including
some warriors to your east. There is a bag of holding in the area
where the warriors were hiding. Northwest of the bag of holding
is a secret door which leads to a long hallway (#7) with some
ammo and health, and a lot of gargoyles. The hallway leads to
the northwest area.
E1M3: The Gatehouse
1. 9 [fabf0000,f4ca0000] (-1345,
-2870) Getting the yellow key causes a switch to be revealed on the way
back. It lowers the platform that silver shield is on, south of
the starting area. Hit the switch behind it, then go north towards
the starting point. As you go through the wall which separates
the north and south sides of the courtyard, you will see a teleporter
on your right, which takes you to a ledge to the south. Get the
tome and jump off the ledge, and go back north. This time, you
will see a teleporter on your left with takes you to the ledge
to the north (#1), which contains lots of goodies. When you've
gotten them all, jump off the ledge onto the pool in the southwest
part of the courtyard; the pool contains a dragon claw.
2. 106 [fc600000, 2680000] (-928,
616) After going through the yellow door, take the south steps first;
near the top of the steps is a trigger line which opens a door
in the room through the window to your east. Go back down the
steps, and take the north set of steps this time. This will eventually
lead you to the room which has the door you just opened; the room
beyond the door contains the gauntlets, arrows, and a switch.
Hit the switch and go back to the yellow door. There will be a
small staircase southwest of the door with a tome at the top.
Get the tome and jump into the lake. At the south end of this
(very windy) lake is a shore with lots of ammo (#2); this ammo
will come in very handy, as it turns out.
E1M4: The Guard Tower
1. 42 [f2b60000, 1bc0000] (-3402,
444) In the southeast corner of the map is a ledge south of a lake.
The south wall of this ledge contains a secret door which leads
to a teleporter; this takes you to an area in the west part of
the map where you can find a map, an egg, and some ammo.
2. Just east of your starting point
is a secret door with a tome behind it.
3. In the south area of the map (west
of the double spiral staircase) is a ledge leading south to a
small building with some warriors and a shadowsphere in it (This
is at the top of the stairs which lead west from the yellow door).
To open the building's door, jump off the ledge and go east, then
north through the corridor into the center of the spiral staircase.
This will open the door to the building; also, the green key is
in this area.
E1M5: The Citadel
1. 287 [fd400000,fab00000] (-704,
-1360) The building in the southwest (the one just north of your starting
point) has two sets of steps leading east up to the second floor.
Take the north set of stairs. On the right, just before the door
at the top of the stairs, is a secret door to a room with a quiver
(#1). Now go through the other door and run down the steps, jumping
across to the ledge on the south side of the building. This side
contains the yellow key, a silver shield, and gauntlets. The yellow
key will allow you to get into the southeast building, which contains
a green key and a switch that will raise the stairs leading to
the green doors.
2. 73 [fe600000,fe440000] (-416,
-444) Inside the northeast building is a set of steps which lead down
to a teleporter. This takes you to an area in the center of the
map with two quivers and two teleporters (#2). Each teleporter
takes you to another area of in the center of the map with some
disciples and ammo. A strong wind will try to blow you off a ledge
in the center into an area with some wings. There is a strong
wind in this area which blows you south into a teleporter, so
make sure you get the wings first.
3. 123 [fc980000, 2780000] (-872,
632) The northwest building has a small opening on the northwest side
to a dark place with a switch. Hit the switch and run to the north
side of the building; a lift will be lowered. On the left side
of the lift is a small niche with an egg (#3); go into this niche
as the lift raises. If you go to the top of the lift, you can
get to the south part of the building, which contains a dragon
claw and some orbs. To get to the tome on the northwest corner
of the building, go to the west side of the courtyard and go up
the steps you see on the north end of the wall. At the top of
the steps is a ledge which leads back east. Walk along this ledge,
and run southeast to get the tome you see there.
4. 20 [2a20000,ffa00000] (674, -96) In the northeast part of the north courtyard is a set of steps
which lead north. Go up these steps. At the top of the steps is
a ledge which leads back west; go back along this ledge, and follow
it south. Then run southeast to the outcropping you see to the
south; from there, you can make it to another ledge to the southeast
(#4). Here you will find a ring and some time bombs.
E1M6: The Cathedral
1. 214 [f5400000, 7940000] (-2752,
1940)
2. 193 [f6800000, 7940000] (-2432,
1940) Northwest of your starting point is a niche with a secret door.
Behind it are some gauntlets (#1). When you enter this room, the
niche to the northeast of your starting point will open, revealing
a golem (#2). You have to actually enter the niche to get credit
for the secret.
3. 258 [c00000,ff0b0000] (192, -245)
4. 2 [c00000,f8f70000] (192, -1801)
5. 282 [fe880000,fe600000] (-376,
-416) In the dark room with the stained glass windows and the four pillars
which go up and down from the ceiling, you will find three secrets.
Go up the steps on the east end and walk north along the ledge
to the north side of the ledge. There is a one-way wall here which
leads to an area with some warriors (you probably figured that
out already), some golems, and a tome (#3). Leave this area and
walk south along the ledge. On the south side of the room is a
secret door behind one of the stained glass windows (between the
skulls). The room behind this door (#4) has another secret door
on the east side, which leads to a teleporter back to the starting
point. This west side of the room contains ammo and some time
bombs. Returning to the stained glass window room, you will find
a secret door in a niche in the northwest corner which reveals
a map scroll (#5). Behind the map is a secret door which leads
back to the room behind the yellow door.
6. 248 [fa850000, 4390000] (-1403,
1081)
7. 187 [f7400000, 5180000] (-2240,
1304) The building in the center of the graveyard has a secret door
on its outer west wall, which leads to a shadowsphere (#6). Inside
the building, you will find the southwest corner lit up; there
is a secret door here leading to some ammo, a switch, and a teleporter.
The switch raises the steps leading to the green door. The teleporter
leads to the tome on the east side of the building. Northwest
of the building you will find a door which leads to a teleporter.
This takes you to a small room with an egg (#7). North of the
egg is a secret door which takes you back to the starting room.
8. 47 [f7cd0000,f8350000] (-2099,
-1995) In the area behind the green door you will find a switch near
a ledge which looks out onto the room east of the yellow door.
Hitting the switch will reveal a second switch on the northeast
side of this room; this switch will reveal the exit teleporter
in the center of the room. Walking off the ledge where you found
the first switch will reveal a secret door just south of it. Go
back through the green door and return to the first switch; on
the way, you will see an open door on your left, just past a series
of windows. Through this door (#8) is a lot of goodies and disciples.
You will find a switch in here which opens a door at the bottom
of the steps which leads to the secret exit teleporter. This takes
you to the secret level, level 9.
9. To get to the graveyard area,
first get to the dark room with the stained glass windows and
the four pillars which lower from the ceiling. This is the room
to the east of the room behind the yellow door. On the east side
of this room is a door to a small room. In the southeast corner
of this room is a secret door (though it's easy to see on the
map) which leads to a small staircase which loops around to a
ledge which faces north. Run north off the ledge. (You can run
by holding down the shift key while hitting the up arrow. Actually,
the run key could have been bound to something else in the setup
program.) When you hit the top of the platform north of the ledge,
a lift will lower on the north side of the room. Jump down into
this lift to find a path leading north to the graveyard area.
10. The starting room (the one with
the trident) has an area south of it with a bunch of stained glass
windows on the west and east sides. Using your wings, if you fly
up to one of the windows (except the southernmost ones), a bunch
of secret doors will open behind them, revealing some goodies
and monsters.
E1M7: The Crypts
1. 136 [f8500000, 14c0000] (-1968,
332) North of the large west-east crushing ceiling is a small niche
to the left, and some stairs on the right. Walk into the niche;
a door will be revealed to a room with a little bit of ammo and
some monsters. Killing the monsters now saves some trouble later,
since they can throw things at you through the windows to the
north and west.
2. 216 [fd580000,ff540000] (-680,
-172)
3. 222 [fd8f0000, 340000] (-625,
52) In the northeast part of the map is a square tower with 8 pillars
embedded in it, with a river of slime running west and east through
it. Standing on the ledge west of it, go south and cross the chasm
on the path you find there. At the end of the path, you will see
a secret door straight ahead of you. This door leads to some goodies,
plus a ledge across the slime to more goodies (#2). South of this
ledge, in the slime pit, is a staircase leading up to a tome (#3).
Jump down from the tome ledge; there is a switch to the northwest
that will lower a lift that you can use to get out of the slime
pit.
4. 314 [2ee0000,f8d80000] (750, -1832) North of the square tower, in the pit, is a path leading to a
shadowsphere. Behind it is a lift; hurry along the path, since
the lift is triggered by a line at the bottom of the stairs. The
lift takes you to an area which (assuming you have already gotten
the stuff in the tower) contains a teleporter to a ledge in the
southeast part of the map (#4). Here you will find a tome, arrows,
a quartz flask, and some warriors (which you should probably kill
beforehand).
5. 32 [fb3c0000,fc010000] (-1220,
-1023) After you get the blue key, a door will open in the lake just
east of the yellow door. This leads to a shield, an energy orb,
and a teleporter to the tower with 8 pillars. (There's a secret
door in the southwest corner of the blue key room, BTW; you need
it to finish the level, but it's somewhat hard to find.)
6. 76 [f5700000,f4a00000] (-2704,
-2912) Just east of the exit door is a coffin. Stand on it to reveal
a passage to the south to a place with some disciples and goodies,
just south of your starting point.
E1M8: Hell's Maw
1. 31 [fd200000, 4050000] (-736,
1029)
2. 33 [fee00000, 4050000] (-288,
1029)
3. 54 [fee00000, 13a0000] (-288,
314)
4. 58 [fd200000, 13a0000] (-736,
314)
The room south of your starting point (the
one with all the exploding green balls) has a secret door in each
corner (#1-4); one of the doors leads to an invulnerability ring,
which comes in very handy later. Also, note that if you open the
door to the south and walk through it, the ledge separating you
from the golems will drop down so you (and they) can walk through
it. You may want to open this door right away, and then go back
north and shoot the green balls to kill the golems. The area the
golems are in has a lot of health and ammo as well.
Finishing this level isn't that hard if
you make frequent use of tomes, wings (especially in the room
with the liches), invulnerability rings, and eggs.
E1M9: The Graveyard
1. 125 [a120000,fb1e0000] (2578,
-1250) South of the building with the blue doors is a door leading to
the room with the yellow key. At the east end of this room (south
of where the disciples will appear) is a secret door to a bag
of holding (#1).
2. 87 [11180000,f7da0000] (4376, -2086) Behind the blue
key is a not-very-secret door to a room with ammo and wings (#2).
|