Game Info
Raven's first attempt at using the DOOM engine was an instant
success. While Heretic kept nearly everything that made DOOM the legend it was,
it introduced some new features (like looking up and down, an inventory of artifacts
you can carry, flying) that made it definitely not just another DOOM clone.
Unlike previous fantasy games from Raven (Black
Crypt, ShadowCaster), Heretic
was not a role playing game with quests, puzzles and a score of items. It was
a fast-paced, furious 3D shooter with a little fantasy / RPG touch that only
enhanced the gaming experience, but didn't slow down the action (like some aspects
of Hexen did).
This was the first part of the Serpent Riders trilogy, introducing
the first Serpent Rider, D'Sparil whose legions have invaded the homelands of
the Sidhe Elves. Your goal as one of the last Sidhe is to cleanse the world
of this evil.
| General Info |
| Release Date: |
1994 |
| Publisher: |
id Software / GT Interactive |
| Platform(s): |
DOS |
| World Type: |
Fantasy |
| Game Type: |
3D First Person Shooter |
| Base Engine: |
DOOM |
| Source Code: |
Released |
| System Requirements |
| CPU |
486/33 MHz |
| RAM |
4 MB |
| Graphics |
VGA |
| Disk Space |
15 MB |
| Sound |
SoundBlaster & compatibles |
| CD drive |
only for installation |
| OS |
DOS 5.0 |
| |
|
| Credits |
| Brian Raffel |
Project Director |
| John Romero |
Executive Producer |
| Brian Raffel |
Artist |
| Steve Raffel |
Artist |
| Brian Pelletier |
Artist |
| Shane Gurno |
Artist |
| Jim Sunwalt |
Artist |
| Scott Rice |
Artist |
| Ben Gokey |
Programmer |
| Chris Rhinehart |
Programmer |
| Michael
Raymond-Judy |
Level Design |
| Kevin Schilder |
Sound &
Music |
| Paul Radek |
Sound Drivers |
| John Carmack |
3D engine |
|